Strategy First was founded by friends who shared a mutual passion for videogames. They still work closely together today, and are the driving
force behind the company that is now a leading worldwide developer and publisher of entertainment software.
Their dream began in 1990 when the company received its first art and graphic design contract for a strategy role-playing game published by
Sir Tech. For the following two years, it continued to fulfill contracts for such leading companies as
ABC Sports Interactive,
Strategic Simulations,
Empire Interactive,
LucasArts and
Cinar Films. Soon after, Strategy First developed its
own sports game entitled
Solid Ice and began to make a name for itself as a premier developer in the Industry, releasing such titles
as
Man of War I and
II and
Disciples: Sacred Lands.
Since that time, the company has continued to grow rapidly and has expanded from a small team of a dozen employees to a team with over 40
talented programmers, artists and marketing representatives spread over 2 offices in Montreal and London, England.
Strategy First continues to build its profile as a unique alternative for up-and-coming developers seeking to market their games to a worldwide
audience. Examples of some of the titles that Strategy First has brought to the market are
Kohan: Immortal Sovereigns,
Europa Universalis II,
Sudden Strike,
Hearts of Iron,
Cossacks and
Galactic Civilizations.
In addition to publishing third party titles, Strategy First's very own development studios continue to break new ground with titles such as
Disciples II: Dark Prophecy,
O.R.B. and
Nexagon: Deathmatch.
Strategy First is definitely a company to keep your eyes on. The future is bright!