Penumbra Overture: Episode One
Played from a first person viewpoint, Penumbra is very different from other adventure games. Not only is it powered by a 3D engine utilising cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction. The player can open drawers, pull levers, pick up objects and more using natural mouse movements creating a highly interactive and immersive game world.
The weapon system differs from your average game; swinging a melee weapon is done using the mouse which increases the realistic feel of combat. Fighting enemies is not something best done with brute force though, in most situations fighting is a last resort and the player is often better of using his/her wits. The AI of the enemies will also do its best to hunt and scare the player. The creatures encountered can break down doors, use group co-ordination, interact with the physics and more.
Penumbra: Overture will keep players on the edge as they have to explore scary and immersive environments never knowing what is behind the next corner. The world is detailed, graphical as well as a story wise making the player feel part of the world as secrets are uncovered.
Developed by: Frictional Games
Detailed and atmospheric environments
State of the art interaction system. Thrilling blend of puzzles and action.
Dark secrets to be discovered.
Over 8 hours of gameplay.
- Windows 2000/XP/Vista
- 1Ghz Processor
- 256 Mb RAM
- ATI Radeon 8500/NVIDIA GeForce 3 (GeForce4MX not supported)
- 300 Mb hard-drive space